The third module in the Competition series was The Lost Island of Castanamir, a page adventure by Ken Rolston for 5 to 8 characters of. The Lost Island of Castanamir By Ken Rolston TSR. This review is of a PDF Copy of this product. This review contains spoilers. I decided. AD&D C3 Level Adventure – The Lost Island of Castanamir – Free download as PDF File .pdf), Text File .txt) or read online for free. Castanamir.
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Rise of the Runelords [ITA]. Pages using deprecated image syntax All stub articles. His work on the game, Paranoiais influential and well-regarded, and he was the lead designer on both Morrowind and Obliviontitles in the Elder Scrolls series. They have discovered the abode of a mad high-level Mage – something which will become quite clear to them very soon.
The adventure does have good encounters in it, but I find that a lot of the ideas are good inspiration for the DM but not so good in actual play. The cover of the module, with art by Jeff Easley. The teleporters also have issues; may have to do with outdated scripting. Skip to main content. The biggest offender here are the gingwatzim, creatures from the ethereal plane that Castanamir was experimenting with, where quite an interesting concept is undermined by the silly naming conventions Rolston used.
Yes, a small white dog.
AD&D Review – C3: The Lost Island of Castanamir
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Some areas though are rather inconsequential and appear to be nothing more than delaying tactics. The setting is a remote, rocky island, the party are stranded there and have found an entrance leading to possible shelter. Living in a closet are a pair of Leprechauns.
Submitted by Migrate Wizard on Ken Rolston is a significant game designer. Right away the tone of the adventure is therefore set. Probably fine, given what I know of DCC not that much, really! Barely a day goes by on online RPG discussion forums, Facebook, and other such avenues for people to spout drivel without someone, somewhere Beholder Drow dark elf Githyanki Illithid mind flayer Lich.
C3 – The Lost Island of Castanamir
After my lambasting of the idea of ‘punishing a 1 in combat’, I guess its time to take a look lf system that I believed handled fumbl Dark Alliance Baldur’s Gate: The characters are encouraged by a young scholarly mage to voyage into the Sea of Pastures, to explore a mysterious island connected with a number og recent shipwrecks and disappearances.
The Keep of Shadowfell and Thunderspire Labrynth. Search form Search this site. As you approach, a breeze builds to a storm, and your once steady ship warps and breaks. C3 is unusual in a sense as it is a low level tournament module. The island is grassy and windblasted, but eventually the characters discover a stone losr leading into a subterranean complex. Dragonlance Forgotten Realms Greyhawk Ravenloft.
Washed ashore with the flotsam, you seek shelter but find none save a quiet trapdoor descending into the heart of Castanamir’s Island.
C3 – The Lost Island of Castanamir | The Neverwinter Vault
Some of the rooms are very detailed — the library gets over one page. As part of the C ompetition -series of modules The Lost Island of Castanamir contains material first used as a tournament adventure. Wake of the Ravager Dark Sun Online: As a competition adventure, it gives guidelines on how to score various teams playing through the adventure.
Views Read Edit View history. The Castanmair Island is set in the home of a planar-hopping wizard who went missing a couple of hundred years ago. There are a few oddities, clearly added to challenge or merely delay a tournament group who are playing to a time limit. Ultimately, the biggest problem with the adventure comes down to a mismatch of expectations. As this module introduces an “interesting class of creatures”, it could also have major long-term consequences for a campaign. Chris Hunter reviewed the module in Imagine magazine, giving it a mixed review.
Demonheart – Chapter Iwland. Dark Sun Dark Sun: Castanamir was an 18 th level magic-user, and his dwelling-place is being explored by a group of apprentice adventurers? Dragonlance deities Kost Realms deities Greyhawk deities. The adventure was published in by TSR. The interior artwork is really good, as Jeff Easley provided a number of smaller and larger works to illustrate the adventure.
Shattered Lands Dark Sun: His island also vanished, but a few years ago it appeared again and a local wizard has hired the party cadtanamir investigate and loot the place. AdvAb Journey to Whitehawk Mountain. There are two pages devoted to these castanakir, and their use in islanc adventure is underwhelming. Hmmmm, ok, maybe this one is going to be a little strange?
Many of the groups you should be able to talk around are ‘encounters’ with no dialogue. The adventure is intended for five to eight characters of level